The performance metrics vary wildly across game genres, and understanding these differences is crucial for benchmarking. RPGs lead in session length (45+ minutes average) and have the highest day 30 retention (25-35%), but lower install-to-play conversion. Battle Royale games show incredible engagement spikes but suffer from burnout - their month-over-month retention drops faster than any other genre. Puzzle games have the broadest demographic appeal and most consistent daily engagement, though monetization remains challenging with ARPDAU often below $0.15. Interestingly, hybrid genres are emerging: RPG mechanics in shooters boost retention by 20%, while battle pass systems borrowed from BR games work across all genres. What genre-specific metrics do you track? Have you noticed crossover mechanics affecting your core KPIs?
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