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The mobile gaming sector in 2025 accounts for over 50% of global gaming revenue, with smartphones rivaling dedicated gaming devices in processing power. We're witnessing a fascinating divergence: premium mobile titles with console-quality graphics and complex mechanics compete against highly refined free-to-play games with sophisticated monetization. Subscription services like Apple Arcade and Google Play Pass gain traction, offering alternatives to ad-supported models. Emerging markets drive massive user growth, while developed markets show increased willingness to pay for quality mobile experiences. Controller support and cloud gaming integration blur traditional platform boundaries. What trends are you observing in mobile gaming spending patterns? Which monetization models prove most sustainable long-term? Share insights on whether mobile gaming is converging with traditional platforms or carving its own distinct path. How do regional differences impact game design and business strategies?

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